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Basic Image Capture

Course number : TECH-222    Section number : C01
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Course Description
Basic Image Capture is a unique and intensive 3-week program intended for individuals serious about digital image capture for Virtual and Augmented Reality as well as other exciting applications in a variety of industries noted below.  This non-credit course is designed to allow participants to earn 3 credits toward the Lethbridge College Virtual and Augmented Reality Certificate program recently approved by Alberta Advanced Education and launching in fall 2019. 

Immersive and spatial media are the next evolution of media distribution and computer interaction. Basic Image Capture for Immersive Media will prepare you to work in immersive media by creating digital assets and spaces that can be experienced spatially through virtual and augmented reality technology and traditional screens. Photogrammetry allows users at all levels to create high resolution 3D models and images for use in a diverse range of materials. 360 video and photography can transport your audience to an immersive space that lets them experience it “almost like being there”.

This course is suitable for all levels of users across a wide range of industries including:


Cultural Heritage

  • Parks interpretive staff
  • Museum curatorial staff
  • Art gallery curatorial staff
  • Preservation specialists
  • Archivists
  • Community outreach staff
  • Tourism promotional staff


Education

  • Career and technology studies (CTS) and career and technology foundations (CTF) teachers
  • Social studies, biology, art and media teachers


Manufacturing

  • Industrial designers
  • Product planning
  • Marketing
  • Surveying and visualization


Architecture and real estate

  • Interior designers
  • Planning and visualization
  • Sales


Marketing

  • Product development
  • Advertising
  • Community engagement and social media specialists


Digital Media

  • Web designers
  • Content producers
  • Video producers
  • Game designers


Artists

  • Advertising
  • Exhibition
  • Documentation

The course is an investigation of different methods of capturing still and moving images for use in Virtual Reality. Includes, but is not limited to 360-degree video, photogrammetry and volumetric capture. Students will also learn how to incorporate these captured assets into a basic Virtual Reality experience designed in a game engine that will allow participants to be immersed and engaged in a virtual environment.

Outcomes

  • Identify the basic technical fundamentals of a virtual reality project so they are able to determine the appropriate hardware and software needed to capture, create and display a simple Virtual Reality experience.
  • Choose and competently operate appropriate still image capture hardware and software to produce editable digital assets.
  • Choose and competently operate appropriate moving image capture hardware and software to produce engaging 360-degree video experiences.
  • Evaluate ideas on what will make appropriate immersive experiences and work collaboratively to plan, create and share them.
  • Employ basic game engine software operations to integrate multiple, captured image assets into a simple Virtual Reality experience.


Delivery Format

This course takes an innovative approach to delivery that combines multiple formats to maximize the learning experience. Portions of this course are taught in Virtual Reality, online both synchronous and asynchronous, and three full days onsite at Lethbridge College for hands-on training with professional hardware.  

 

Dates Times Hours Format Method Topic
Week 1
13-May Anytime 2 VR/Online Asynchronous Orientation and examples
14-May 6:30PM-8:30PM 2 VR  Synchronous  Introduction 
15-May Anytime 2 Online Asynchronous History, terms, tech
16-May Anytime 2 Online Asynchronous Use cases
17-May Anytime 3 Online Asynchronous Individual Work
Week 2
21-May 6:30PM-8:00PM 1.5 VR/Online Mixed Q&A, discussion, prep
22-May 8:00AM-5:00PM 8 In Person Synchronous  Photogrammetry
23-May 8:00AM-5:00PM 8 In Person Synchronous  360 technology
24-May 8:00AM-5:00PM 8 In Person Synchronous  360 technology 
25-May Anytime 1.5 Online Asynchronous Individual Work
Week 3
27-May 6:30PM-7:30PM 1 VR/Online Synchronous  Final week summary
28-May Anytime 2 Online Asynchronous Project planning
29-May Anytime 4 Online Asynchronous Project work
30-May Anytime 2 Online Asynchronous Review and discussion
31-May Anytime 1 Online Asynchronous Wrap up
TOTAL HOURS: 48


Some portions of the course are offered through our online learning system Canvas. For those sections, the time and date will read 6:30 - 23:59. This does not indicate the class time, but that you have access to the materials and activities during that time.

Prerequisites
Each participante must possess or purchase their own headset. The recommended headset is the Oculus Go, but the following headsets are acceptable as well; Oculus Rift, HTC Vive, or Windows Mixed Reality.

Portions of the course will require the use of a still camera. This can include smartphone camera, point-and-shoot, DSLR/Mirrorless. 


Notes
Course work will require the use of a personal computer (desktop or laptop) to complete assignments.

Members of the VR/AR Association receive a $200 discount. Please contact the VR/AR Association at alberta@thevrara.com for special discount code before registering. 

Not a VR/AR Association member? Sign up for a membership now https://www.thevrara.com/membership-details OR sign up for the Immersive Technology Series (Intro to Immersive Technology and Basic Image Capture courses) and receive a significant discount. 

Participants are responsible for their own travel arrangements and accomodations for onsite training at Lethbridge College.  

Course work will require the use of a personal computer (desktop or laptop) to complete assignments

Class Details

18 Sessions
Days of the Week :Multiple Days of the Week :
  Weekly - Mon.  
  Weekly - Tue.  
  Weekly - Wed.  
  Weekly - Thu.  
  Weekly - Fri, Sat, Sun, Mon.  
  Weekly - Tue.  
  Weekly - Wed, Thu, Fri.  
  Weekly - Sat, Sun.  
  Weekly - Mon.  
  Weekly - Tue.  
  Weekly - Wed.  
  Weekly - Thu.  
  Weekly - Fri.  

Location : Multiple Location : 
  Technologies (TE)
  Online Course.

Instructor : Tyler Heaton 

Tuition 

$1,195.00

Registration Closes On
Friday, May 10, 2019 @ 12:00 AM


View Series Information

Schedule Information

Skip dates: (No class on 05/20/2019)

Date(s) Class Days Times Location Instructor(s)
5/13/2019 - 5/13/2019 Weekly - Mon 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton 
5/14/2019 - 5/14/2019 Weekly - Tue 6:30 PM - 8:30 PM Online, Online Course  Map Tyler Heaton 
5/15/2019 - 5/15/2019 Weekly - Wed 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton 
5/16/2019 - 5/16/2019 Weekly - Thu 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton 
5/17/2019 - 5/20/2019 Weekly -Sun, Mon, Fri, Sat 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton 
5/21/2019 - 5/21/2019 Weekly - Tue 6:30 PM - 8:00 PM Online, Online Course  Map Tyler Heaton 
5/22/2019 - 5/24/2019 Weekly - Wed, Thu, Fri 8:00 AM - 5:00 PM Lethbridge, Technologies (TE)  Map Tyler Heaton 
5/25/2019 - 5/26/2019 Weekly -Sun, Sat 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton 
5/27/2019 - 5/27/2019 Weekly - Mon 6:30 PM - 7:30 PM Online, Online Course  Map Tyler Heaton 
5/28/2019 - 5/28/2019 Weekly - Tue 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton 
5/29/2019 - 5/29/2019 Weekly - Wed 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton 
5/30/2019 - 5/30/2019 Weekly - Thu 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton 
5/31/2019 - 5/31/2019 Weekly - Fri 6:00 AM - 11:59 PM Online, Online Course  Map Tyler Heaton