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Game Production Foundation
Course number :
TECH-102-D
Class Section Number :
D03
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Description
T
his course will cover what goes into producing a game from project management, how to organize sprints, stand-ups, budgets, production schedule and SCOPE management. Will also show a designer web of the different areas of design.
Possible Deliverable - a Avaza or Trello of mock tasks with people assigned to them with definitions of who they are and the roles assigned to them with a break down of what their duties/roles are.
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Class Details
0 Session(s)
Location
NA - Online
Instructor
Miranda Hubbard
 
Start Date:upon registration
Tuition
$150.00
Registration Closes On
Sunday, June 30, 2024 @ 12:00 AM
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N/A - Online
Miranda Hubbard
Online
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