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3D Sculpting Fundamentals

Course number : TECH-110-D    Class Section Number : D02
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ClassGraphic Description

Interested in 3D sculpting but don’t know where to begin? The 3D Sculpting Fundamentals course is for you! Learn how to interpret and obtain concept art, explore the more commonly-used sculpting tools, and find out how to work with resolution. By the end of this course, you’ll have a grasp on how to take on any 3D sculpting software to begin creating appealing and eye-catching stylized art.

Possible Deliverable - Students of this course will create a 3D bust / avatar of themselves in a stylized format using various tools and methods. The goal is to create a mentality that anything can be converted to stylized art in 3D.

Note: This course will use ZBrush as its primary software. The hotkeys and navigation tools will vary from software-to-software. However, all principles learned in this course are applicable to other 3D sculpting software, including Blender and Autodesk Maya.


 

Class Details

0 Session(s)

Location
NA - Online

Instructor
MultipleInstructor :
1.Miranda Hubbard2.Colt Hordichuk 

Start Date:upon registration

Tuition 

$150.00

Registration Closes On
Sunday, June 30, 2024 @ 12:00 AM


Schedule Information

Date(s) Class Days Times Location Instructor(s) Instructional Method
N/A - Online Colt Hordichuk  ; Miranda Hubbard  Online