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*Series: Level Design and Environment Art

Course number : TECH-122-D    Class Section Number : D01
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CourseGraphic Level Design and Environment Art  Series includes the following courses: 

Blockout/Greyboxing
This course focuses on creating preliminary layouts of game levels using basic geometric shapes to form a playable space.


Prop Creation

In this course students learn how to model and texture to create 3D objects for use in a game environment.

Materials and Shaders
In this course students will learn the fundamentals of how materials and shaders work and the different ways they can be used in the context of games.


Interior Environments

The course focuses on the creation of interior environments using a modular workflow, teaching students how to design and construct realistic interior spaces for various game genres.

Exterior Environments

This course explores the basic processes and workflows for creating exterior environments for games.

 

Class Details

0 Session(s)

Location
NA - Online

Instructor
Miranda Hubbard 

Start Date:upon registration

Tuition 

$689.00

Registration Closes On
Sunday, June 30, 2024 @ 12:00 AM


Schedule Information

Date(s) Class Days Times Location Instructor(s) Instructional Method
N/A - Online Miranda Hubbard  Online